


If this issue occurs, toggle the Windows HDR setting. : TDR/corruption occurs in the game with Windows HDR enabled. : With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. : Geometric corruption occurs in the benchmark and in gameplay. Game Ready Driver Important Open Issues (For full list of open issues please check out release notes)

The mouse cursor will be sluggish for a few seconds before returning to normal operation. To work around, click the mouse (right or left button). : Mouse pointer gets stuck after turning on HDR from the Windows ControlPanel or after toggling G-Sync from the NVIDIA control panel. : Random stuttering/freezing occurs in the game. In multi-monitor configurations, the screen may display random black screen flicker. Random flickering occurs across the top of the screen when using desktop applications. Game Ready Driver Fixes (For full list of fixes please check out release notes)įlicker/disappearing text occurs when 12-bit color is used. Refer to“NVIDIA OpenCL Compiler Upgrade” on page 5 for details. Refer to “NVIDIA OpenCL Vulkan Interop” on page 4 for details.Īdded new OpenCL compiler technology as an opt-in feature. The NVIDIA OpenCL driver has added support for new provisional extension specifications released by Khronos. Includes support for NVIDIA DLDSR (Deep Learning Dynamic Super Resolution)Īdded support for the NVIDIA GeForce RTX 3080 (12GB) GPU.Īdded support for Windows11 Dynamic Refresh Rate. In addition, this new Game Ready Driver offers support for the latest new titles and updates including Tom Clancy's Rainbow Six Extraction, Hitman III, The Anacrusis, GRIT, and Monster Hunter Rise. Game Ready - This new Game Ready Driver provides the best day-0 gaming experience for God of War, which utilizes NVIDIA DLSS to maximize performance and NVIDIA Reflex to minimize latency.
